- Joined
- Oct 9, 2012
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I just had a chat with @Teevster and he was mentioning that despite his stellar seduction track record, he considers himself a specialized seducer.
Basically, if he's 'lazy' and doesn't use his best seductive tools (sex talk & social proof) he declines from "insane seducer" to just a good overall PUA. Says there are other good PUAs who are probably better generalists than he is.
And I started to think about this, and thought... huh. Well it is kinda that way for every guy who is good, isn't it?
Think of any really talented seducer whose game you know well. Just a few examples off the top of my head:
As for me, much of my game revolves around chase framing and deep diving. Take those away and much of the spice goes out of it, along with my ability to get women talking about whatever I want (deep diving) and my ability to inject prizing and sex into conversations at the same time (chase framing).
So, here's the question to all our especially skilled seducers:
Do you have 1 or 2 'signatures' that are more or less particular to your game that, were those signatures removed, would make you a much more ordinary, if still good, seducer? If so, what are they?
Examples:
I'm mainly curious to see if it's the case that every high skilled seducer has a few different specialties that are his stock and trade, or if there are any true generalists out there whose game really does not rely on a few key pillars, and instead a broad and evenly distributed set of skills.
Chase
Basically, if he's 'lazy' and doesn't use his best seductive tools (sex talk & social proof) he declines from "insane seducer" to just a good overall PUA. Says there are other good PUAs who are probably better generalists than he is.
And I started to think about this, and thought... huh. Well it is kinda that way for every guy who is good, isn't it?
Think of any really talented seducer whose game you know well. Just a few examples off the top of my head:
- My old natural buddy from SoCal... if you took away his constant stream of extremely clever/naughty pop culture humor and threw out all the booze from his home bar he used as an excuse to pull chicks with, he would've become a much more average seducer.
- A very talented seducer I knew constantly created an air of himself being the judge of everyone and everything around him, while making small but escalating demands that people would feel pressured to comply with. I cannot imagine his game being nearly as effective without either of those aspects.
- @A2daMIR would tell you his physique plays a big role in helping him get girls... I would add his powerful control of the frame, in which he consistently frames the girl as wanting him, and him giving her some 'concessions' if she is good. Take those things away and he's running a different style of game.
- Grand Master (here, if you're unfamiliar with him) used tons of corny sex jokes plus the "just kidding!" get out jail free card to let him say whatever he liked without worrying about it being too much. Remove those and it's a totally different story.
- Swinggcat's game revolves around prizing himself with stories designed to frame himself in certain (sexy, desirable) lights to girls, plus some use of NLP. Take away his ability to tell stories and use NLP and he's a completely different seducer.
As for me, much of my game revolves around chase framing and deep diving. Take those away and much of the spice goes out of it, along with my ability to get women talking about whatever I want (deep diving) and my ability to inject prizing and sex into conversations at the same time (chase framing).
So, here's the question to all our especially skilled seducers:
Do you have 1 or 2 'signatures' that are more or less particular to your game that, were those signatures removed, would make you a much more ordinary, if still good, seducer? If so, what are they?
Examples:
- Not an obvious signature: "I guess logistics are my signature. I usually have good logistics."
- Obviously a signature: "I have famously good logistics. Wherever I go I have Logistics Plans A, B, C, and D, so I know exactly where to take girls, and I am VERY good at figuring out what those spots should be. If I can pull her from the venue, my logistics will seal it."
I'm mainly curious to see if it's the case that every high skilled seducer has a few different specialties that are his stock and trade, or if there are any true generalists out there whose game really does not rely on a few key pillars, and instead a broad and evenly distributed set of skills.
Chase