- Joined
- Feb 23, 2022
- Messages
- 723
If you discover logistics are bad at the start of the interaction you have two choices. One is to game any way and try to turn it around( this can be a real uphill battle if logistics are bad enough. Her being exhausted from a long day and having an early day the next day can probably be considered bad logistics), two is to keep things brief and end on a high point. In the later, given that you ran a solid game, the attraction window should still be open and you can set up a date to continue building on the ground work you started. Either way you want to find where the strategic advantage is (for the particular scenario) and go from there. it is always a bit of a gamble, but pick up is always a game of risk/reward ratios. Attraction windows usually close either when you some how disqualify yourself (there are a number of ways this can happen) or you fail to make a move when the opportunity is there. Making too big a move too soon is another way to close the attraction window. Grabbing her number when it is the most reasonable thing to do will not close any windows that were definitely open.i don't do this is, I've heard and experienced first hand countless times that attraction window doesn't reopen once it expires.
That said, yes sometimes it is the right move to just go hail mary in the face of it all. But I don't know that I'd aim for creating those situations as an over arching strategy, when a smarter move is just to calibrate around it. Being able to determine what different logistics mean for the seduction arc is a good skill to develope, and will help with making these sort of discussions. Start with sussing out logstics early, and often (there are ways to do this that don't feel like you are just prying)
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