- Joined
- Jan 3, 2020
- Messages
- 329
I finally beat Dark Souls 2.
The game was better and much longer than I expected. There were really only two bosses that got me into a deep flow state: The Fume Knight and Sir Alonne. The Fume Knight was the most challenging. This is a little disappointing since dark souls 1 had 5 bosses that put me into that state.
Most boss fights it’s like:
1. Fight boss with current strategy (block and dodge only obvious attacks + attack during big opening)
2. Die a couple times
3. Keep trying till boss dies, no need to change tactics or have good timing
Deep Flow State boss fights it’s like:
1. Fight boss with current strategy
2. Die a lot
3. Discover moves of the boss and openings to attack the boss
4. Continue to use current strategy; die more
5. Accept that my current and technique is what’s causing me to lose; continue dying
6. Learn new tech and strategy gradually through many deaths
7. At last, new tech and strategy is mastered well enough, resulting in the experience of the deep flow state, where you are insanely focused while being self aware of this focus and your new powers; it’s like the whole world ceases to exist; full absorption into the game
8. Die a couple more times, each death jutting you out of the flow state, like waking from a dream
9. Finally defeat the boss
The most intense experience of this was Manus in ds1, and in ds2 it was the fume Knight. For both these bosses it became obvious that I had to dodge everyone of their attacks and I had to attack at very tight openings. When combined with the aesthetic of the game and the music, a very short and unique experience was formed. It’s kinda sad how short that awesome experience is.
Now I’m playing FF7 on my PS2. Then I’ll play FFX-2 and then FF8 (never played)
The game was better and much longer than I expected. There were really only two bosses that got me into a deep flow state: The Fume Knight and Sir Alonne. The Fume Knight was the most challenging. This is a little disappointing since dark souls 1 had 5 bosses that put me into that state.
Most boss fights it’s like:
1. Fight boss with current strategy (block and dodge only obvious attacks + attack during big opening)
2. Die a couple times
3. Keep trying till boss dies, no need to change tactics or have good timing
Deep Flow State boss fights it’s like:
1. Fight boss with current strategy
2. Die a lot
3. Discover moves of the boss and openings to attack the boss
4. Continue to use current strategy; die more
5. Accept that my current and technique is what’s causing me to lose; continue dying
6. Learn new tech and strategy gradually through many deaths
7. At last, new tech and strategy is mastered well enough, resulting in the experience of the deep flow state, where you are insanely focused while being self aware of this focus and your new powers; it’s like the whole world ceases to exist; full absorption into the game
8. Die a couple more times, each death jutting you out of the flow state, like waking from a dream
9. Finally defeat the boss
The most intense experience of this was Manus in ds1, and in ds2 it was the fume Knight. For both these bosses it became obvious that I had to dodge everyone of their attacks and I had to attack at very tight openings. When combined with the aesthetic of the game and the music, a very short and unique experience was formed. It’s kinda sad how short that awesome experience is.
Now I’m playing FF7 on my PS2. Then I’ll play FFX-2 and then FF8 (never played)